![]() It makes it a great weapon for almost any map, allowing for a 1-2 combo or kill enemies before they even knew what hit them. Even if you land a body shot, you can switch to your second gun to finish the job. A Sniper requires precision to destroy an opponent effectively otherwise, it will deal 65 damage to the body. The Sniper Rifle is the only weapon in Splitgate that is guaranteed to one-hit kill any enemy in the head. The Sniper is the only weapon that can one shot to the head. That makes it a reliable weapon to chip away at enemies while you switch to a more suitable mid-range weapon. While the shotgun’s damage falls off at range, that doesn’t kick in until the buckshot extends past 10-meter distance. The weapon is almost always the best weapon for CQB combat, guaranteeing one-hit-kills versus enemies at point-blank range. While Shotguns in first-person shooters are typically close-range weapons of choice, the S hotgun in Splitgate feels particularly powerful. It will even beat the SMG if the PR user takes advantage of the SMG’s 20-meter range drop-off. More so, the Plasma Rifle demolishes the Assault Rifle in duels due to PR’s damage outclassing the AR. It doesn’t seem like much, but that weapon can slay as hard as any other weapon in the A Tier. Due to its difficulty, 1047 have compensated with a decent rate of fire and 17.5 damage per round. Since the weapon requires the user to predict an enemy’s movement, it gives the weapon a higher skill cap than your regular hit-scan weapons. The Plasma Rifle is a very weird weapon as it uses slow-moving projectiles rather than hit scan bullet registry. Expect to fire three to four rounds before this weapon seals the deal. That implies it needs more accuracy to kill, but it still packs a punch for your everyday skirmishing. The weapon is a scoped semi-automatic, lacking the burst of the BR but with rounds that hit for 30 in the body and 40 in the head. The Carbine is another standout weapon, which is typically the default starting weapon for most Splitgame game modes. Therefore, you’ll need to land two well-aimed crosshair placements to frag effectively with this weapon. However, the weapon only excels if you can get at least one headshot, as headshot rounds deal 25 damage each. The burst fire feels like it can contend with weapons like the Pulse Rifle, Assault Rifle and Carbine in your bog-standard mid-to long-range fights. It is basically a burst fire Carbine, albeit the rounds are weaker because that would make it overpowered. The Battle Rifle is the best gun in Splitgate. The Best Splitgate Weapons? The Battle Rifle is easily the best Splitgate weapon.
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